Learning blender : a hands-on guide to creating 3d animated characters / Oliver Villar
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رقم التسجيلة | 9360 |
نوع المادة | book |
ردمك | 978136411758 |
رقم الطلب |
TR 897.72 .B55 V56 |
المؤلف | Villar, Oliver |
العنوان | Learning blender : a hands-on guide to creating 3d animated characters / Oliver Villar |
بيان الطبعة | 3. ed |
بيانات النشر | Boston: Pearson/Addison-Wesley, 2021. |
الوصف المادي | 405. p |
بيان السلسلة | Pearson learning series |
المستخلص |
"Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques"
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المواضيع | Blender (Computer file)Computer animation - SoftwareComputer graphics - SoftwareHandbooks and manualsThree-dimensional display systems |
LDR | 00120cam a22002173a 4500 |
020 | |a 978136411758 |
050 | |a TR 897.72 .B55 V56 |
100 | |a Villar, Oliver |
245 | |a Learning blender : a hands-on guide to creating 3d animated characters / |c Oliver Villar. |
250 | |a 3. ed |
260 | |a Boston |b Pearson/Addison-Wesley, |c 2021 |
300 | |a 405. p |
490 | |a Pearson learning series |
520 |
|a "Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques"
|
600 | |a Handbooks and manuals |
600 | |a Three-dimensional display systems |
600 | |a Computer graphics - Software |
600 | |a Blender (Computer file) |
600 | |a Computer animation - Software |
910 | |a libsys:recno,9360 |
العنوان | الوصف | النص |
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